2011年11月29日星期二

Is actually Tera a "Next generation mmo" or a "regular"

We think subsequent generation mmo ought to incorporate:

-dinamic enviroment
modifications (day time, evening, months)
-living
cities (capturable, occupiable channels, shifting distributors in between metropolitan areas, and so on)
-evolving cratures (patrolling, lvling,
changing % of them on locations, depending upon killing one another or even breeding)
-ability
based syste (non-gear dependent personality strenght, i.e.: equipment cannot constitute more compared to 30% of the strenght as well as abilities on best degree, therefore the personality is really a hero, withouth any kind of _extra special_ gear)
-dinamic
missions (quest objective could alter place, mission merchandise "target (where a person loot the product from) generated quest by mission), enviromental changing mission we.at the: attacking the patrol as well as getting more than the control of a territory for your faction and new patrol starts from your faction, then the adversary faction could perform the same quest as well as the other way around
-max
participant lvl cap interferance (cannot elevate lvls in the gamers all of the period, this guarantees the sport dieing on reduced, middle, semi middle levels). Just new content might come in quests, dungeons, particular objects
-Special
capacity primarily based gear. I.At the. no + base abilities only help to make stronger the abilities and periods inside the class' collection. Or the sport will likely be a geargrind and also you end up having 15% personality "strenght" and 85% equipment strenght... Ergo at the end a person obtained gear>skill sport because all of the mmos on the market. Simply let the armors give additional protection, create extras to ice periods, etc but do not increase the participant statistics or the complete technique is actually doomed in order to die with new content material patches When the method -cannot push this more- gear conditional.
as well as a lot of more things, that would ensure which you provide all of the Amazing people to your aspect.
I'm carried out with WoW and all mmos after 5years associated with play. Absolutely no far more boring milling and badge grinding as well as equipment milling for me. Such video games aren't fun around the extended run, even when you include brand new content material into it, you make sure the video game slowly dies considering that absolutely no brand new players=lower lvl locations dieing.
In the event the game offers the feeling which "Ive been here thousand times but I see some thing brand new each and every day" on an region... That is the champion game with regard to eternity in my eye as well as I would play until I die.

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